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EnsignPulver
05-07-2008, 07:51 PM
Have an iron sight weapon, but wish you had a scope? Use your binos. Put the bino cross hairs on your target ,then switch to your weapon without moving your player, and squeeze off one round. The bino cross hairs and the iron sight are synchronized. The recoil will walk off your sights, so line up each shot with the binos, first.

IED
Of course being an EOD, I like to play the raghead IED puke. IED do not stick to anything. Sneak around the flank, and approach from an angle that is outside the field of view of the tank or apc. plant it. fall back a good distance and PULVERIZE them. I love red guarded switches.

Granadier.
The "zoom in sight" for the nade launcher is useless. But u must use the zoom to get more accuracy. You will have to practice aiming high to get the rounds to fall where you want them. Yopu have to aim so high that the zoom sight is so far above the target, its rediculous.

FuRiouSone
05-08-2008, 04:39 AM
Bomb cars and trucks,
big red simi is the bomb truck left click for the sweat music, right click for well you know BOOM. most red cars are bomb cars, if left click has no music then its not a bomb car.

Tanks, APCs, and rear mounted 50 cals,
hitting the X button will let you zoom or aim down sights. tank can x2 zoom, apc is x1.

Brits snipers,
has an x1 zoom, hit the right mouse twice to get a closer look.

civilian play,
civies have a climbable rope, hit x or 9 will pull out the rope.

engineers,
they have mines but not shown in the weapon scroll, hit 9 to pull out your mine.

vehicles,
humV - any can drive
command truck - engineer or officer kit needed
armor - crewman kit only
all insurgent vehicles - any can drive (BUT civies CAN NOT use vehicle mounted weapons so dont jump in a truck if someone is driving it, it will put you on a gun and your dead).

ticket info,
armor - -10 tickets if destroyed
bunkers, fire bases - -10 tickets if destroyed, they offer 2 or so tickets per 5 minutes standing.
choper - -15 if destroyed, yes we know everyone can fly but 1% can land :/.

insurgent special weapon location,
there is a weapon bench in the masque (center city main spawn) which has 2 snipers, 2 RPGs, 2 PKMs, 1 ani air rocket, all have spawn timers of 10 minutes i believe (timer starts when player holding it dies). RPGs and PKMs randomly located at caches and rally spawn points as well.

caches vs rally,
insurgent rallys - looks like a bunch of milk crates with rpg rockets inside (knife twice to destroy - 15 minute respawn).
insurgent caches - very big with tones of ammo boxes (C4 best way to destroy, 2 rpg shot if rpg is avalable, 2 clips from pkm or 1 Molotov cocktail if placed right)
brits rally - 3 backpacks stacked together (knife twice to destroy)

all this i wish i knew when i first started. more to come when they come to mind or if anyone asks for help.